Only three months have gone by since my last post! I'm getting better!
Due to work commitments, and also not having my **** together fast enought to get passes, I have continued my proud tradition of not making it to Comic Con for the one hundredth year in a row. I have particular reason to regret it this year...
Yesterday was an exciting one for fans (and former employees) of the Man of Steel - Zack Snyder and Henry Cavill introduced the first footage and answered some questions from fans. Twitter was on fire. It was thrilling for me to see (from afar) the very positive reaction from the public. Admittedly, this was an audience predisposed to love Superman - nevertheless, I was a little nervous until the accolades started pouring in. The only thing I can share with you here is a look at the new teaser poster, heavily featuring the glyph design.
Someone pointed out that this poster bears a strong resemblance to Alex Ross' terrific Supes portrait from the hardback cover of Kingdom Come.
I am working on storyboards for a big new film project which I am forbidden to talk about… It's exciting, and I'm just getting rolling. That's about it for now… Thanks for checking in! Take a look at my portfolio before you go!
My usual epoch has passed since I last updated this page… Seriously, two posts in a year?
This is one of those periods when I've been really busy, but everything is still under wraps for various reasons.
Here's the latest:
There was quite a bit of interest in two of my WB/DC-related projects earlier this year, with my interview at Film Sketchr getting some serious heat (no illusions - it's all becuase of Superman), and my Green Lantern art getting its share of fan love too.
Speaking of Supes, a new version of the "S" glyph that I designed for Man of Steel has been officially released:
I should hurry to say that I did not create this piece; it's based on my design, but someone else did it (if you know who, send me a note and I will give credit). Compare it with the one below, created by the young Italian designer Daniele Moretti, and which I thought was the best of all the fan-created interpretations. Daniele had given me permission to use it on my home page (since I'm not allowed to show any of my own art yet), then fate intervened and WB released the above - Daniele's rather sunnier take was created for the Facebook Fan Page:
See if you can spot the subtle differences in the shapes.
Battlestar Galactica: Blood and Chrome is still in a kind of limbo, with SyFy deciding how best to market it, but the leaked trailer looks amazing. Check it out.
I've been doing some cartoon design for two companies out of New York, Scholastic and Curious Pictures. It's been a long while since I've done this kind of thing, but I taught myself to draw by copying the work of the two Great Walts, Kelly and Disney, so it's not too foreign to me. I had a blast working with director Chris Gilligan, producer Jef Kaminsky and my great pal from ILM, Camille Geier, who is now SVP and head of studio at Curious.
And last but not least, I've done some personal work too, creating five new pieces of robot art and a screenplay, which I have begun pitching in earnest to some heavy hitters recently… I've had some awesome meetings. Watch this space for news!
Thanks for stopping in… please visit my portfolio!
WOW but it's been a long time since I updated this site… I've been happily busy on a very intense project for nine months, and now it's almost over… I've been doing concepts, 3d designs, virtual maquettes, logo design (hint, hint) you name it - and helping to break some new ground, I'm told, in the application of technology to production design. Shucks.
Unfortunately it will be a good two years before you'll be allowed to see it, so we'll have to content ourselves for now with the photo to the left, plus whatever leaked images you can scrounge from the web… ;)
I've spent quite a bit of time in Vancouver and LA with the show. My friend Aaron Haye, mentioned below, and his beautiful wife Bridget had a half-Canadian baby here, Little Man Gus, whom I have become quite fond of. Not sure yet what he thinks of me. My also-half-Canadian friends Kat, Cam and Sam at Turtlebox Productions have been kinder than kind as usual. I have had the chance to work with some of the coolest people on some of the coolest assignments of my career, and put my imprint on a story that's very close to my heart. All in all, not too bad a year, so far. :)
It's three months into what was supposed to be a two-week job, and I am happier than a pig in mud. I wish I could tell you all about it, but just about everything I am allowed to say for the next year can be summed up with "I am working on a movie." :)
I've made some great new friends here, and strengthened my connections with old ones; I'm working with people I respect and the work itself is, shall we say, my cup of bizarre, custom-brewed tea. Refer to above paragraph re: pig.
Stay tuned for news!
This has been a great week - "Hereafter" was nominated for an Academy Award for best visual effects! See my storyboards here. Also, I am starting a new job at Warner Bros on Monday, with my old ILM chum Aaron Haye!
I have finally added the BSG art to my portfolio - click on the links above to see character, environment and hardware samples from this most recent gig! (Don't worry, I'm not violating any NDAs - this is all stuff that the network released to the public weeks ago!)
And a Happy New Year!
I'm back on Battlestar Galactica: Blood and Chrome this week...
Merry Christmas, everybody!
WOW! That was fast - SyFy has ALREADY released the concept art I did for BSG: Blood and Chrome! So happy they liked it, and thrilled to have helped out... There will be some more, but it will have to wait for the show to air!
Hereafter has opened at last! The tsunami sequence has been getting a lot of excellent press; case in point, this Millimeter magazine interview with Michael Owens, the visual effects supervisor. Also, Time Magazine's Richard Corliss wrote a review in which he singled out the piece as "the most exciting, expertly assembled flood scene in movie history." I'm busting my buttons. :)
Check out my Hereafter storyboards on this page.
I've wrapped my work on Paul W. S. Anderson's 3D reboot of The Three Musketeers. I haven't found the opportunity to work with Paul since Event Horizon, and I had almost forgotten how much fun it can be. I look forward to seeing the movie, and being able to share some of my work on Musketeers with you here when the film comes out.
I've been doing some fresh creature work, and you can find it in my portfolio. I will post more as the days go by... I'm writing again, as well, for those of you that have an interest.
The Plastiki has arrived safely in Sydney! Never fear, there is more in store for the plastic cat... she will live on as an educational tool and traveling museum exhibit. I conceived and executed a 3D virtual tour of the ship before it was built; I have never been more happy to be associated with a project! Please check out the website, it's charming and chock full o' learnin'.
I have recent work which I cannot display here - contact my rep, Shawn Burns of Rocket Science Talent, for details.
Please take a look at my portfolio before you go...
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